![]() ![]() ![]() You are correct that Memories of the Past is just a better S5 Meshing Cogs. You could run Break% with the UEAA build for example, but you're going to have to personally decide if the gain of the marginal 8% ATK buff from Fleet which is a stat with huge diminishing returns already and the inconsistent damage gains from the Break% rope is worth the skill point generation loss. However, you can always build your Asta for the UAAA rotation and be able to throw in a skill instead of a basic attack whenever needed (breaking, more stacks), whereas you cannot do the same the other way around. For the E4, UEAA rotation, that is also perfectly viable, and what most people right now are probably building due to how easy it is to build.For example, you could have permanent uptime on your ultimate with UEE (S5 cogs, E4, ER% rope), but that would be unsustainable. I did not include rotations that were SP negative.This may change if you have a very high superimposition for those, but I have personally not done the math on that so I cannot tell you if they are worth it. Until there are better ways to get energy in the future, I think Asta should basically stick with S5 Meshing Cogs for the most part, even if you have a copy of Planetary Rendezvous or Dance Dance Dance due to the lack of skill point generation and the reduced buff uptime.It doesn't mean that you get 0.33 SP when you use a skill. "SP Generation per turn" means the average SP generated per turn over the full rotation.Unfortunately, for E4, using Fleet instead of Vonwacq for UAAA results in 119.65 energy, which is just plain unfortunate :(.This is not taking into consideration energy gained from external sources (breaking, killing enemies, getting hit, QPQ, etc.). ![]()
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